The “Extraordinary Diversification” of Video Games is on Display in Eurogamer’s “Games of the Decade”

Deciding what criteria to use when selecting the best games of the 2010s is often just as difficult as picking the games themselves. So far this Fall, many outlets have focused on the ways gaming changed and grew during the decade when making their lists, and Eurogamer appears to be no exception.

The long-running site (they celebrated their 20th anniversary this year), specifically sought out games that highlight the “extraordinary diversification” of the industry when filling out their “Games of the Decade” list.

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Staff of DualShockers Selected Their “50 Best Video Games of the Decade”

The parade of publications picking the best games of the decade continues to roll on this week as DualShockers got their turn in front of the microphone with “The 50 Best Video Games of the Decade (2010-2019).”

DualShockers focused their list on “games that had significant impact on a cultural, artistic, or development level across both the landscape of video games and larger mainstream culture,” while also trying to encompass the rise of live service games, the return of single-player adventures, and nearly a dozen different platforms.

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Boss Fight Books Will Republish “Pilgrim in the Microworld” in 2020

David Sudnow’s Pilgrim in the Microworld sought to examine the inner workings of Atari’s Breakout (and the people who obsessively played it) when it was first published in 1983. Out of print for decades, Sudnow’s quest to unlock “the essence of video skill” will finally be republished in 2020 by Boss Fight Books.

The indie publisher has turned to Kickstarter to help fund this new printing of Pilgrim in the Microworld (now titled Breakout: Pilgrim in the Microworld), and they’ve already smashed their campaign goal, receiving pledges from more than 150 backers as of this writing:

Originally released under the title Pilgrim in the Microworld, Sudnow’s groundbreaking longform criticism of a single game predates the rise of game studies by decades. While its earliest critics often scorned the idea of a serious book about an object of play, the book’s modern readers remain fascinated by an obsessive, brilliant, and often hilarious quest to learn to play Breakout just as one would learn the piano.

Featuring a new foreword and freshly edited text, Breakout makes a perfect addition to Boss Fight’s lineup of critical, historical, and personal looks at single video games. We’re proud to restore this classic to print and share with new audiences Sudnow’s wild pilgrimage into the limitless microworld of play.

Pilgrim in the Microworld was one of the first books to focus on a single game, and it’ll be released in a “sleek new paperback” edition and as a DRM-free ebook in January 2020.

Bite-Sized Game History: Obscure Sales Ranking Charts from NPD’s Mat Piscatella

Last year around this time, The NPD Group’s Mat Piscatella shared some historical sales charts of the “Best-Selling Games in the US” from a wide variety of modern and classic platforms (including the Saturn, PlayStation, Nintendo 64, Dreamcast, and more).

Perhaps this means it’ll become a regular thing, as Piscatella popped up earlier today with another batch of charts, this time slicing the data from a few “obscure” corners of the industry.

Anyone have an obscure sales ranking chart they'd like to see?

— Mat Piscatella (@MatPiscatella) November 25, 2019

[Tweet Removed – View at Internet Archive]

Taking requests from his Twitter followers, Piscatella’s research pointed him towards Nokia’s ill-fated N-Gage handheld, as well as popular third-party games on Nintendo platforms, and RPGs on the PlayStation. Finally, one person wanted to see the sales chart from the (sort of) uneventful February 1996.

All four charts offered plenty of surprises, which you can see for yourself in this edition of Bite-Sized Game History…

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Halo 2, Half-Life 2, and the Month That Changed Gaming Forever

Halo 2 burst onto the scene exactly 15 years ago and changed the way we look at online multiplayer, but it might be just as well known for the weird and wild “I Love Bees” ARG (alternate reality game) that preceded its launch. While Master Chief has faded a bit from the forefront of gaming’s most popular characters (along with the Halo franchise as a whole), this milestone anniversary still gives us a great excuse to talk more about another one of the most influential games of all time.

And believe it or not, it wasn’t even the biggest blockbuster to emerge from amongst the new releases of 2004’s penultimate month.

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Edge Honors the “Games of the Decade” in Their Christmas 2019 Issue

The venerable and prestigious Edge Magazine is jumping on the “Games of the Decade” discussion with their Christmas 2019 issue (“E339”), selecting a dozen different games that shaped the “ten industry-changing years” of the 2010s.

As seen on Twitter, each selection has been given its own variant cover, and collectors will even be able to purchase all the variants in a special boxset.

Edge – Games of the Decade

  • Amnesia: The Dark Descent
  • Broken Age
  • Dark Souls
  • Destiny
  • Dota 2
  • Fortnite
  • Gone Home
  • Grand Theft Auto V / Grand Theft Auto Online
  • The Legend of Zelda: Breath of the Wild
  • Minecraft
  • Spelunky
  • The Walking Dead

Like many of their peers, the editors at Edge selected Derek Yu’s Spelunky, Mojang’s Minecraft, and Nintendo’s The Legend of Zelda: Breath of the Wild as three of the decade’s best. The outlet also chose to highlight Telltale’s The Walking Dead, Double Fine’s Broken Age, Rockstar’s Grand Theft Auto V, Frictional’s Amnesia: The Dark Descent, From Software’s Dark Souls, Bungie’s Destiny, Fulbright’s Gone Home, Epic’s Fortnite, and Valve’s Dota 2.

Edge’s “Games of the Decade” boxset and single issues are on sale now.

Polygon is Closing Out the 2010s With a Look Back at “The 100 Best Games of the Decade”

While there’s still almost two months to go before the calendar flips over to 2020, several outlets have already begun looking back at the decade that was to shine a spotlight on some of the best games of the 2010s.

Back in 2017, Polygon went the extra mile and counted down the “500 Best Games of All Time,” so it’s only fitting that for their decade debrief, they’ve decided to focus on an expansive list of titles that they consider “The 100 Best Games of the Decade.”

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IGN Updates Their “Top 100 Video Games of All Time” List for 2019

It’s been roughly 18 months since IGN last revised its “Top 100 Video Games of All Time” list, but the popular publication has just issued a new update that welcomes a huge number of new games into the club.

That said, it might feel a little familiar at the top, as Super Mario World is once again ranked at #1, which is a holdover from their 2018 list. Thankfully, a closer examination of the rest of the list was produced by IGN themselves in the companion article, “Why We Made the Changes We Made.”

There we discover that Capcom’s remake of Resident Evil 2 (#81) from earlier this year is the most recent game to be added to the list. It was joined by 14 other new additions, including Sony Santa Monica’s 2018 reboot of God of War (#29), Left 4 Dead 2 (#45), Rise of the Tomb Raider (#55), Tom Clancy’s Splinter Cell: Chaos Theory (#61), Red Dead Redemption 2 (#62), Mario Kart 8 Deluxe (#68), Fable II (#76), Fortnite (#77), Monster Hunter: World (#82), Tony Hawk’s Pro Skater 2 (#83), Assassin’s Creed IV: Black Flag (#95), Dishonored (#97), Divinity: Original Sin II (#98), and Borderlands 2 (#99).

This newfound variety was possible thanks to the removal of multiple games from the Mario and Zelda franchises, though several other games were also removed from last year’s Top 100 to make room. Among the games getting the boot were Team Fortress 2, Warcraft II: Tides of Darkness, Fallout 3, Metal Gear Solid 2: Sons of Liberty, Galaga, Grim Fandango, Banjo Kazooie, and The Oregon Trail.

IGN’s 2019 update to their “Top 100 Video Games of All Time” list will be added to the Video Game Canon in Version 4.0.

More Than 2,500 Playable MS-DOS Games Added to the Internet Archive

The Internet Archive has made it their mission to safeguard as much of the Internet as they can, but the group is also heavily involved in preserving classic video games and making them playable for a new generation of players through in-browser emulation.

Earlier this week, they massively expanded the number of retro video games available in their collection thanks to the addition of more than 2,500 MS-DOS games from the 1980s and 1990s.

It wasn’t easy getting all of those titles to work in a browser, and Curator Jason Scott had a bit to say about the process on the Internet Archive Blog:

The update of these MS-DOS games comes from a project called eXoDOS, which has expanded over the years in the realm of collecting DOS games for easy playability on modern systems to tracking down and capturing, as best as can be done, the full context of DOS games – from the earliest simple games in the first couple years of the IBM PC to recently created independent productions that still work in the MS-DOS environment.

What makes the collection more than just a pile of old, now-playable games, is how it has to take head-on the problems of software preservation and history. Having an old executable and a scanned copy of the manual represents only the first few steps. DOS has remained consistent in some ways over the last (nearly) 40 years, but a lot has changed under the hood and programs were sometimes only written to work on very specific hardware and a very specific setup. They were released, sold some amount of copies, and then disappeared off the shelves, if not everyone’s memories.

It is all these extra steps, under the hood, of acquisition and configuration, that represents the hardest work by the eXoDOS project, and I recognize that long-time and Herculean effort. As a result, the eXoDOS project has over 7,000 titles they’ve made work dependably and consistently.

Even with 2,500 new additions, you’re not going to find every MS-DOS game ever released in the Internet Archive’s collection. But you will find a wide variety of games from the Video Game Canon, including id Software’s The Ultimate Doom (#23), LucasArts’s The Secret of Monkey Island (#86), Psygnosis’s Wipeout (#192), EA’s original The Need For Speed (#587), and many more.

Mashable Selects Their “15 Favorite Games of the Decade”

Yet another publication has thrown their hat in the ring with a look back at the best games of the decade. This time around, it’s Mashable, and the site’s Entertainment editors have sifted through the past decade of new games and selected “Our 15 Favorite Games of the Decade.”

While the listmakers accepted their charge, they also quickly realized that choosing “the best” in a decade that contains games as varied as Pokemon Go, Papers Please, and Fortnite (among others) was too daunting of a challenge:

It’s nearly impossible to choose the best games of this decade because so many provided us with amazing and unique experiences. There are too many factors to consider when thinking about what makes certain games “the best.” Is it story? Gameplay? Innovation? Cultural impact? So instead of debating endlessly about what makes some games better than all the rest, we chose our favorites.

Mashable – Our 15 Favorite Games of the Decade

  • Batman: Arkham Knight
  • Celeste
  • Destiny
  • The Elder Scrolls V: Skyrim
  • Firewatch
  • God of War (2018)
  • Gone Home
  • Journey
  • Just Cause 2
  • The Last of Us
  • The Legend of Zelda: Breath of the Wild
  • Minecraft
  • Red Dead Redemption
  • Resident Evil 7: Biohazard
  • Stardew Valley

In the end, Mashable’s list featured 15 unranked selections: Rocksteady’s Batman: Arkham Knight, Matt Makes Games’s Celeste, Bungie’s Destiny, Bethesda’s The Elder Scrolls V: Skyrim, Campo Santo’s Firewatch, Sony Santa Monica’s God of War (2018), Fulbright’s Gone Home, thatgamecompany’s Journey, Avalanche’s Just Cause 2, Naughty Dog’s The Last of Us, Nintendo’s The Legend of Zelda: Breath of the Wild, Mojang’s Minecraft, Rockstar’s Red Dead Redemption, Capcom’s Resident Evil 7: Biohazard, and ConcernedApe’s Stardew Valley.