2017 GOTY Scoreboard: The Legend of Zelda: Breath of the Wild, What Remains of Edith Finch, and More

The Legend of Zelda: Breath of the Wild. What more needs to be said about 2017? Honestly, not much.

Not only did Nintendo rebuild one of their marquee franchises into something even bigger than before, but they also launched a brand new console/handheld hybrid, delivered the biggest Mario game in more than a decade, and updated Mario Kart 8 with an actual Battle Mode. Not a bad run for a company that struggled in recent years with the Wii U.

But it was The Legend of Zelda: Breath of the Wild that took home the most “Game of the Year” accolades in 2017, leaving the rest of the field fighting for scraps. Nintendo’s Super Mario Odyssey was a popular choice for publications that didn’t have Hyrule on their itinerary, as was Atlus’s Persona 5.

You can see more of last year’s “Game of the Year” contenders in the 2017 GOTY Scoreboard after the break.

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What Remains of Edith Finch Wins “Best Game” at 2017-2018 BAFTA Games Awards

Giant Sparrow’s mystery adventure, What Remains of Edith Finch, won “Best Game” at the 2017-2018 BAFTA Games Awards… but Hellblade: Senua’s Sacrifice stole the show.

Ninja Theory’s action-adventure took home top honors in five categories during tonight’s ceremony, and their haul included awards for “Artistic Achievement,” “Audio Achievement,” “Best British Game,” “Game Beyond Entertainment,” and “Performer” (which was given to Melina Juergens for her vocal work as Senua).

The Legend of Zelda: Breath of the Wild, which swept its way to multiple victories at The Game Awards, the GDC Awards, the DICE Awards, and the SXSW Gaming Awards, was limited to a single victory at the BAFTAs for “Game Innovation.” However, Nintendo’s Super Mario Odyssey had a good night, winning for “Game Design” and “Family.”

The complete list of winners and nominees from the 2017-2018 BAFTA Games Awards can be found after the break.

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No Surprise… The Legend of Zelda: Breath of the Wild Won “Game of the Year” at 2017-2018 GDC Awards

The Legend of Zelda: Breath of the Wild continued its sweep of this year’s “Game of the Year” awards, as it won the top honor at last night’s Game Developers Choice Awards. Developers for the adventure game also strode on stage to collect awards for “Best Audio” and “Best Design” during the ceremony.

The unique visual styling of Jason Roberts’s Gorogoa was honored with the “Innovation Award,” as well as with the “Best Mobile/Handheld Game” prize for the puzzle game’s portability. Studio MDHR also carried home multiple trophies during last night’s GDC Awards ceremony for Cuphead, including “Best Debut” and “Best Visual Art.”

“Every year sees countless amazing games worthy of recognition, but this year in particular has seen some of the strongest titles to arrive this generation. The GDCAs give us an opportunity to reflect on and honor the games that provided us with endless joy,” said Katie Stern, the General Manager of the Game Developers Conference. “The Legend of Zelda: Breath of the Wild helped us rediscover a childlike sense of adventure and discovery. Titles like Gorogoa and What Remains of Edith Finch offered us distinct creative visions that can only be experienced in games, and games like Cuphead and Horizon: Zero Dawn crafted worlds we could lose ourselves in. Congratulations to all of tonight’s nominees and winners and thank you for your creativity and dedication.”

A replay of the 2017-2018 GDC Awards ceremony can be viewed at the Twitch channel for the Game Developers Conference. And a complete list of all the winners (and nominees) can be found after the break.

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The Legend of Zelda: Breath of the Wild is “Video Game of the Year” at 2017-2018 SXSW Gaming Awards

The Legend of Zelda: Breath of the Wild took home another trophy last night when the “open-air” adventure was named “Video Game of the Year” at the 2017-2018 SXSW Gaming Awards. The Nintendo Switch launch title also scooped up awards for “Excellence in Design” and “Excellence in Gameplay”

PUBG Corporation’s PlayerUnknown’s Battlegrounds also picked up three awards last night (“Esports Game of the Year,” “Trending Game of the Year,” and “Excellence in Multiplayer”), and a handful of other games (Cuphead, Horizon: Zero Dawn, and Nier: Automata) were two-time winners.

You can find the complete list of winners and nominees from the 2017-2018 SXSW Gaming Awards after the break.

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Legend of Zelda: Breath of the Wild Wins “Game of the Year” at 2017-2018 DICE Awards

Nintendo was definitely the big winner at last night’s DICE Awards presentation. The Academy of Interactive Arts and Sciences awarded 11 victories to the consolemaker, including “Game of the Year” for The Legend of Zelda: Breath of the Wild. Link’s newest adventure also received accolades for “Adventure Game of the Year,” “Game Design,” “Game Direction.”

Studio MDHR’s Cuphead received several awards for its outstanding sound and visuals at the 2017-2018 DICE Awards, including “Original Music Composition,” “Animation,” and “Art Direction.”

Developers for several other games strode to the stage to collect multiple awards during last night’s ceremony. That list includes Guerrilla’s Horizon: Zero Dawn (“Story” and “Technical Achievement”), PUBG Corporation’s PlayerUnknown’s Battlegrounds (“Action Game of the Year” and “Online Gameplay”), Nintendo’s Snipperclips: Cut It Out Together (“Family Game of the Year” and the “D.I.C.E. Sprite Award”), and Oculus’s Lone Echo/Echo Arena (“Immersive Reality Technical Achievement” and “Immersive Reality Game of the Year”).

Congratulations to everyone who won big at the 2017-2018 DICE Awards. A complete list of all the winners and nominees can be found after the break.

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The Legend of Zelda: Breath of the Wild Wins “Game of the Year” at the 2017 Game Awards

The Legend of Zelda: Breath of the Wild, Cuphead, and Hellblade: Senua’s Sacrifice dominated this year’s Game Awards, which were hosted by Geoff Keighley last night in Los Angeles.

Breath of the Wild kickstarted the launch of the Nintendo Switch in a big way this past March, so it’s not surprising that it also won “Game of the Year” at the Game Awards. Link’s latest adventure also claimed victory in two additional categories last night, “Best Game Direction” and “Best Action/Adventure Game.”

Studio MDHR’s Cuphead was released to quite a bit of fanfare earlier this Fall, and the side-scrolling shooter delivered at the Game Awards with wins for “Best Art Direction” (thanks to its beautiful 1930s-inspired animation), “Best Independent Game,” and the fan-voted “Best Debut Indie Game.”

Finally, Ninja Theory has been touting Hellblade: Senua’s Sacrifice as their “AAA Indie,” and the game lived up to that billing with victories for “Best Audio Design,” “Games For Impact” (for a storyline that dealt with mental illness), and “Best Performance” for Melina Juergens’s voicework as Senua.

Congratulations to the development teams responsible for all this year’s nominees, and you can find the full list (along with all the winners) after the break.

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2016 GOTY Scoreboard: Overwatch, Uncharted 4: A Thief’s End, and More

2016 was an absolutely wild year for video games.

After years in “Development Hell,” Doom (2016), Final Fantasy XV, and The Last Guardian were all finally finished and released. Even more surprising, Nintendo temporarily bowed out of the market as they put the Wii U on hiatus and prepared to move ahead with their mysterious NX console (which we now know as the Switch). And Blizzard jumped back into original console development in a big way with the launch of Overwatch.

As the recipient of three major awards (and more than a dozen awards from individual publications), Overwatch was head and shoulders above the rest of the field in the overall “Game of the Year” discussion last year, but a number of other games took home at least one prize in 2016.

You can see more of last year’s most-acclaimed titles, along with all of their “Game of the Year” accolades, after the break.

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Uncharted 4: A Thief’s End Named “Best Game” at 2016-2017 BAFTA Games Awards

Nathan Drake is going to ride off into the sunset with one last “Game of the Year” award. The British Academy of Film and Television Arts hosted the ceremony for the 2016-2017 BAFTA Games Awards last night, and Uncharted 4: A Thief’s End was selected as the year’s “Best Game.”

Playdead’s Inside didn’t win the big prize, but the indie game scooped up four BAFTAs including “Artistic Achievement,” “Game Design,” “Narrative,” and “Original Property.” Ghost Town’s Overcooked (“Best British Game” and “Family”) and Campo Santo’s Firewatch (“Debut Game” and “Performer” for Cissy Jones) also managed to collect multiple awards as part of the festivities.

A whole slew of titles were able to pull out a win in one category last night, and they include That Dragon Cancer (“Game Innovation”), Rocket League (“Evolving Game”), Overwatch (“Multiplayer”), Pokemon Go (“Mobile & Handheld”), The Last Guardian (“Audio Achievement”), and Virginia (“Music”).

A complete list of winners and nominees from the 2016-2017 BAFTA Games Awards can be found after the break.

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Uncharted 4 Wins “Video Game of the Year” at the 2016-2017 SXSW Gaming Awards

Naughty Dog’s Uncharted 4: A Thief’s End was named “Video Game of the Year” at the 2016-2017 SXSW Gaming Awards last night, finally putting an end to Overwatch‘s winning streak. Nathan Drake’s final adventure also earned the big prize in the “Excellence in Narrative” and “Excellence in Animation” categories, and the treasure hunter himself won for “Most Memorable Character.”

However, don’t feel too bad for Blizzard, Overwatch took home three SXSW Gaming Awards including “Esports Game of the Year,” “Most Promising New Intellectual Property,” and “Excellence in Multiplayer.”

The WWE’s Austin “Xavier Woods” Creed hosted the 2016-2017 SXSW Gaming Awards, and he also handed out statuettes to a wide variety of other games including Pokemon Go (“Mobile Game of the Year”), Doom (“Excellence in Gameplay” and “Excellence in Musical Score”), Battlefield 1 (“Excellence in Technical Achievement” and “Excellence in SFX”), and Dishonored 2 (“Excellence in Design”). And this year’s “Tabletop Game of the Year” award was given to Fantasy Flight’s Arkham Horror: The Card Game.

You can find all the winners and nominees from last night’s SXSW Gaming Awards show after the break.

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Overwatch is “Game of the Year” at the 2016-2017 GDC Awards

Overwatch continues to rack up year-end awards for Blizzard Entertainment, and it picked up two more statuettes last night during the Game Developers Choice Awards.

After more than a month of deliberations, the GDC committee choose to bestow “Game of the Year” status on the team-based shooter, as well as “Best Design” for its colorful world.

Two other games collected multiple awards at last night’s GDC Awards. Playdead’s platformer, Inside, earned “Best Audio” and “Best Visual Art.” And later in the night, Campo Santo’s Firewatch was selected as “Best Debut” and its story was honored with “Best Narrative.”

“This year’s amazing slate of winners is a testament to the diversity of experiences in games,” said Meggan Scavio, General Manager of the Game Developers Conference.

Scavio added: “Pokemon Go [“Best Mobile/Handheld Game”] took gaming outdoors using AR, while Job Simulator [“Best VR/AR Game”] showed how lo-fi aesthetics could meet cutting edge tech for a winning VR experience. Overwatch once again proved Blizzard’s uncanny ability to make a perfectly balanced multiplayer game, and Inside delved deep into our dark psyches to unearth our scariest nightmares. These nominees speak to the strength of games as a medium, but also show the various textures and possible creative outlets that interactive entertainment can provide. Congrats to all of the winners and nominees for following their visions and thanks to all developers who strive to make amazing games for us day in and day out.”

The full list of winners and nominees from the 2016-2017 Game Developers Choice Awards can be found after the break.

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