Finalists for the World Video Game Hall of Fame’s Class of 2022 Include Zelda: Ocarina of Time, PaRappa the Rapper, Minesweeper, and More

It’s that time of year again… the curators of the World Video Game Hall of Fame at the Strong Museum of Play have announced the finalists for this year’s class of inductees.

The games fighting for a spot in the Class of 2022 are all classics, but many of the titles have been here before. For Civilization and Dance Dance Revolution, this will be their third attempt to gain entry into the World Video Game Hall of Fame. Sid Meier’s Civilization was previously a finalist in 2016 and 2019, while Dance Dance Revolution tried to groove its way to immortality in 2018 and 2019.

Four other titles are also getting a second chance on the World Video Game Hall of Fame shortlist, including Resident Evil (which was a finalist in 2017), Ms. Pac-Man (2018), Candy Crush Saga (2019), and NBA Jam (2020).

With six slots spoken for by repeat finalists, there were a few surprises among the games that are brand new to the process. That includes Microsoft’s beloved timewaster, Minesweeper, which could be considered something of a frontrunner after Windows Solitaire‘s inclusion in the Class of 2019. The 1990s as a whole were well-represented on the shortlist, which also included appearances from PaRappa the Rapper, Sony’s funky PSone era rhythm game, and The Legend of Zelda: Ocarina of Time, the first 3D adventure from the Zelda franchise.

Ubisoft’s Assassin’s Creed, Michael Toy and Glenn Wichman’s Rogue, and Zynga’s Words With Friends rounded out this year’s list of finalists.

As in years part, the general public will be able to vote for their favorite finalist by visiting WorldVideoGameHallOfFame.org between now and March 24. The three games that receive the most votes will be submitted as a Player’s Choice ballot alongside the other ballots from the Hall of Fame’s International Selection Advisory Committee.

This year’s inductees will be announced during an online presentation on Thursday, May 5, at 10:30 AM (Eastern Time), and you can learn more about all 12 games after the break.

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The Legend of Zelda: Breath of the Wild is #1 in IGN’s 2021 Update to Their “Top 100 Games of All Time”

Just a few months after hosting a “Best Video Game of All Time Bracket” for their readers, IGN is back with the latest update to their staff-curated “Top 100 Games of All Time” list.

Games in our top 100 have to measure up to a few key metrics: how great a game it was when it launched, how fun it is to still play today, and how much the game reflects the best in its class. While past versions of this list have put a big emphasis on a game’s impact and influence, we’ve essentially taken that out of the equation. Many games that left a mark and inspired future developers may not stand the test of time and be all that fun to play right now. Or, quite simply, they may have been surpassed by other games.

With all of that said, IGN’s list reflects the current staff’s 100 best games of all time – a collection of games that continue to captivate us with their stories, wow us with their revelatory approach to game design, and set the standards for the rest of the industry.

This year’s update is the seventh iteration of the list, which was first published all the way back in 2003. That group of editors and staff writers chose Super Mario Bros. for as the greatest game of all time. Mario’s first super-sized adventure is still hanging around the upper reaches of IGN’s list (it’s at #21), but a different Nintendo-published title claimed the top spot in 2021.

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Shacknews Launches the Shacknews Hall of Fame With a Massive Inaugural Class

GameSpot and IGN changed the video game media landscape after they debuted in 1996, but did you know there’s another site celebrating a quarter-century on the journalistic front lines this year?

Shacknews began life as a Quake fansite before growing into a full-service news portal and file directory in the early 2000s. The site was briefly owned by GameFly a decade ago and is best-known today as the destination for David L. Craddock’s fantastic Long Reads series. I’m guessing this newfound focus on game history served the editorial team well when they launched the Shacknews Hall of Fame last week.

Honoring not just games, the Shacknews Hall of Fame also exists to shine a spotlight on the creators, platforms, technology, and publications that built the game industry into what it is today:

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Games Radar Extends Their “Ultimate Game of All Time” Shortlist to “The 50 Best Games of All Time”

To celebrate the 50th anniversary of the launch of Computer Space (and the dawn of the commercial game industry), this year’s edition of the Golden Joystick Awards included a special category for the “Ultimate Game of All Time.” Forced to choose from a shortlist of 20 groundbreaking games, the public overwhelmingly voted for From Software’s Dark Souls.

But the editors at Games Radar, the popular online publication that administers the Golden Joystick Awards, weren’t content to stop there. They extended the shortlist to a full 50 games and published “The 50 Best Games of All Time” last week.

You’ll find most of the classic classics (including Tetris, Pac-Man, and Street Fighter II) in the shortlist for the “Ultimate Game of All Time” competition, so there was a lot of room for new classics such as God of War (#26), Hades (#43), and Animal Crossing: New Horizons (#50) in the supplemental list. The listmakers also picked up the slack where the shortlist fell a little… well… short, and made sure to include perennially-popular games like The Elder Scrolls V: Skyrim (#21), BioShock (#22), Resident Evil 4 (#24) in the early part of the 21-50 range.

Games Radar’s “The 50 Best Games of All Time” will be included in the next update to the Video Game Canon sometime in 2022.

2021 Update to the Video Game Canon Shakes Up the Top 1000 in a Big Way (But Tetris is Still #1)

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

Version 5.0 of the Video Game Canon is now available. Aggregating the critical consensus from 66 Best Video Games of All Time lists published between 1995 and 2020, this updated and expanded edition of the Video Game Canon has grown to include a total of 1,396 games.

Seven lists were added to the dataset in 2021, including recent lists published by GamingBible and Hardcore Gaming 101. Several legacy lists that weren’t part of previous calculations were also collected for the first time, including lists from Flux Magazine (1995), Hyper (1999), GamePro (2007), The Irish Times (2013), and Power Unlimited (2015).

As in years past, each game was ranked against the rest of the field using the C-Score, a formula that adds together each game’s Average Ranking and the complementary percentage of its Appearance Frequency across all lists. To give recent titles a chance to build their reputation, a game must also be at least three years old (and released on or before December 31, 2017) to be eligible for inclusion. So a game with a lower C-Score will rank higher on the Video Game Canon.

With these rules established, there was one game that was far ahead of the pack… Tetris (just as it’s been for the last four iterations of the Video Game Canon). Alexey Pajitnov’s puzzler reached the zenith of Version 5.0 of the Video Game Canon thanks to its extremely low Average Ranking (18.09) and extremely high Appearance Frequency (93.94%). Those components give it a C-Score of 24.15, which is well below the average C-Score of 195 and almost 12 points better than the runner-up.

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Long-Defunct Flux Magazine Picked “The Top 100 Video Games” All the Way Back in 1995

With the 2021 Update to the Video Game Canon just around the corner, I thought it would fun to look at one of the historical lists I plan to add to the calculation in Version 5.0… Flux Magazine’s “The Top 100 Video Games” from 1995.

Proudly featuring the tagline The most dangerous video game & comic ‘zine” along the top of each issue, Flux Magazine launched in 1994 as a more adult alternative to GamePro and Wizard. The magazine folded a year later after publishing just seven issues, though not before creating one of the first Best Games lists to cover the full spectrum of games available at the time (arcade cabinets, consoles, PC platforms, and handhelds).

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The Four Inductees from the World Video Game Hall of Fame’s Class of 2021 Have Been Announced

There usually isn’t a theme associated with the World Video Game Hall of Fame‘s annual induction ceremony, but a desire to explore new destinations seems to be at the core of each of this year’s selections. We’ll probably never know if this is just a coincidence or a reaction to last year’s pandemic-related lockdowns, but it’s certainly something to think about it.

On that note, fresh off the success of last year’s Animal Crossing: New Horizons, the first member of the Class of 2021 is Nintendo’s Animal Crossing, a game where players move to a new town and meet a wide variety of colorful characters as they build their home. Likewise, the 2020 launch of the newest edition of Microsoft Flight Simulator probably helped the original 1982 release succeed in its bid for Hall of Fame immortality.

The Class of 2021 also includes Where in the World is Carmen Sandiego?, an “edutainment” classic where players follow the clues and chase a master thief across the globe. And finally, Blizzard’s StarCraft was inducted this year after it sent players hurtling across the galaxy for an RTS space opera that also rewrote the rules for esports.

Historians and curators from the World Video Game Hall of Fame shared their own thoughts about what made each of these games special in a short video, which can be found after the break.

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World Video Game Hall of Fame’s 2021 Finalists Include Animal Crossing, Portal, StarCraft, and More

The Strong Museum’s World Video Game Hall of Fame has announced they will enshrine this year’s inductees on May 6th. We’ll know which games comprise the Class of 2021 in just 47 days, but it’s safe to say that one of the clear frontrunners was identified exactly 365 days ago.

It was on March 20th of 2020 that Nintendo released Animal Crossing: New Horizons, and in the year that followed, it transformed the way a lot of people think about video games. So it wasn’t much of a surprise that the franchise’s GameCube debut, Animal Crossing, was chosen as a finalist in 2021.

It’ll be joined by six other first-time finalists vying for a spot in the Hall of Fame this year. That lists includes 1977’s Mattel Football, which introduced the world to handheld gaming, as well as 2009’s FarmVille, a game that minted an entirely new generation of “gamers” on Facebook. There’s also Blizzard’s StarCraft, which further popularized the RTS genre in 1998 and helped birth the esports scene. Finally, three games from 1982 (Microsoft Flight Simulator, Namco’s Pole Position, and Midway’s Tron) impressed the Hall of Fame’s internal committee, which chose to highlight the variety found in some of the industry’s earliest efforts.

These games will be competing against a handful of returning finalists that are getting another crack at the Hall of Fame in 2021, including Activision’s Call of Duty, EA Sports’s FIFA International Soccer, Harmonix’s Guitar Hero, Valve’s Portal, and Broderbund’s Where in the World Is Carmen Sandiego?

The members of the Hall of Fame’s International Selection Advisory Committee are the final decisionmakers on which of these titles will become part of this year’s induction class, but the public can once again have a voice in the proceedings by visiting WorldVideoGameHallOfFame.org between now and March 25. The three games that receive the most votes in an online poll will be submitted as the “Player’s Choice” ballot when the Committee meets later this Spring.

You can learn more about this year’s finalists after the break, and be sure to tune in to the virtual ceremony celebrating this year’s inductees into the World Video Game Hall of Fame on May 6 at 10:30 AM (Eastern Time).

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GamingBible’s Editors Select “The Greatest Video Games of All Time” to Celebrate the Site’s Relaunch

GamingBible opened the doors to their redesigned website last month, but this rollout didn’t just consist of a new coat of pixels on their digital digs. The British outlet also published “The Greatest Video Games of All Time,” their first-ever Best Games list.

Starting out with Codemasters’s Dirt Rally at #100, GamingBible’s editors tapped ten titles with their first appearance on a Best Games list, including Soma (#96), TimeSplitters: Future Perfect (#95), Tom Clancy’s Rainbow Six: Vegas 2 (#83), Total War: Warhammer II (#81), RuneScape (#62), Oxenfree (#56), and 2017’s Prey (#40).

A pair of gems from 2020, Supergiant’s Hades (#48) and Moon’s Ori and the Will of the Wisps (#75), made an instant impact on players and wasted no time in qualifying for a Best Games list.

While GamingBible dug up a few forgotten favorites for their list, the Top Ten looks very familiar, including The Legend of Zelda: Breath of the Wild at #1. Link’s newest mainline adventure was followed by CD Projekt’s The Witcher 3: Wild Hunt (#2), Valve’s Portal 2 (#3), Mojang’s Minecraft (#4), Bethesda’s The Elder Scrolls V: Skyrim (#5), Rockstar’s Grand Theft Auto V (#6), Naughty Dog’s The Last of Us (#7), Nintendo’s Super Mario Galaxy (#8) and Super Mario Bros. 3 (#9), and Bungie’s Halo 3 (#10).

GamingBible’s “The Greatest Video Games of All Time” will be included in the next update to the Video Game Canon, which will be published later this year.

Familiar Favorites Top the 2020 Update to Video Game Canon’s Top 1,000

This article refers to an older Version of the Video Game Canon. View the Top 1000 to see the most recent changes to the list.

The latest update to the Video Game Canon, Version 4.0, has arrived!

The Video Game Canon now includes a total of 1,232 games, which were pulled from 59 Best Video Games of All Time lists published between 1995 and 2020. Each game was ranked against the rest of the field using the C-Score, a formula that takes into account a game’s Average Ranking and the complementary percentage of its Appearance Frequency across all lists.

Finally, games released after December 31, 2016 were excluded from the ranking because of their newness.

Three brand new lists were added to Version 4.0 of the Video Game Canon, including “The 100 Best Video Games in History” from GQ Spain, a “Top 100 Video Games of All Time” ranking from Seattle’s Museum of Pop Culture, and a massive look back at “The Best Video Game the Year You Were Born” from Popular Mechanics. Alongside these new additions, updates to IGN’s “Top 100 Video Games of All Time,” Popular Mechanics’s “The 100 Greatest Video Games of All Time,” and Slant Magazine’s “The 100 Best Video Games of All Time” were also added to the calculation. Thanks to reader CriticalCid for providing research assistance with some of these new lists.

But even with all this new data, there was surprisingly very little movement near the top of the Video Game Canon, and the Top 3 was once again represented by Alexey Pajitnov’s Tetris (#1), Valve’s Half-Life 2, and Capcom’s Resident Evil 4 (#3). There was some slight shuffling in the rest of the Top 10, but no new titles were able to crack the highest tier. Nintendo’s classic quartet of The Legend of Zelda: A Link to the Past (#4), Super Mario 64 (#5), The Legend of Zelda: Ocarina of Time (#6), and Super Metroid (#10) all hung around, as did Naughty Dog’s The Last of Us (#7), Irrational’s BioShock (#8), and Rockstar’s Red Dead Redemption (#9).

Things get more interesting as you move further down the Top 100, especially for the 2015 and 2016 releases that now qualify for inclusion in the Video Game Canon.

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