God of War Wins “Best Game” at 2018-2019 BAFTA Games Awards

It’s a clean sweep for Sony Santa Monica’s God of War. The highly-acclaimed title collected the “Best Game” statuette at this morning’s BAFTA Games Awards ceremony, and the developers can now add it to a stuffed trophy shelf that also includes “Game of the Year” honors from the GDC Awards, SXSW Gaming Awards, DICE Awards, and the Game Awards.

The British Academy of Film and Television Arts bestowed four more awards on Kratos’s latest adventure throughout the ceremony, including “Audio Achievement,” “Music,” “Narrative,” and “Performer” (to Jeremy Davies for his portrayal of The Stranger).

Nintendo marched to the stage multiple times during the 2018-2019 BAFTA Games Awards to collect statuettes for Nintendo Labo in the “Game Innovation” and “Family” categories. Lucas Pope’s Return of the Obra Dinn also won two awards, “Artistic Achievement” and “Game Design.” And this year’s BAFTA for “Best British Game” was given to Playground Games’s Forza Horizon 4.

The complete list of winners and nominees from the 2018-2019 BAFTA Games Awards can be found after the break.

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God of War Wins “Game of the Year” at 2018-2019 GDC Awards

Red Dead Redemption 2 may have received the most nominations, but Sony Santa Monica’s God of War walked away with “Game of the Year” at the 2018-2019 Game Developers Choice Awards. But while these two juggernauts battled it out across a half-dozen categories, a parade of independent developers were the big winners of the night.

Mountains’s Florence captured two awards, “Best Mobile Game” and “Best Debut.” The black-and-white world of Lucas Pope’s Return of the Obra Dinn won “Best Narrative” while the wild colors of Nomada Studio’s Gris won “Best Visual Art.” Meanwhile, Subset’s Into the Breach won for “Best Design,” Matt Makes Games’s Celeste claimed “Best Audio,” and Beat Games’s Beat Saber took home “Best VR/AR Game.”

Red Dead Redemption 2 did manage to capture one prize at the 2018-2019 GDC Awards. Rockstar Games can claim to have the “Best Technology.”

The complete list of winners, nominees, and Honorable Mentions from this year’s Game Developers Choice Awards can be found after the break.

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God of War Captures “Game of the Year” at 2018-2019 SXSW Gaming Awards

Sony Santa Monica’s God of War continued its award-winning ways this weekend with a trio of wins at the 2018-2019 SXSW Gaming Awards. The action-adventure title was awarded “Game of the Year” by SXSW’s Gaming Advisory Board, as well as “Excellence In Design” and “Excellence in Visual Achievement.”

The rest of the 2018-2019 SXSW Gaming Awards were spread out among a large number of games, and like Kratos, several managed to secure multiple victories. Rockstar’s Red Dead Redemption 2 was the only other game to win in three categories, and it took home some hardware as the “Trending Game of the Year,” along with “Excellence in Technical Achievement” and “Excellence in SFX.”

Insomniac’s Spider-Man won two awards (“Excellence in Convergence” and “Excellence in Animation”), as did Epic’s Fortnite (“Most Promising New Esports Game” and “Excellence in Multiplayer”) and Beat Games’s Beat Saber (“VR Game of the Year” and “Most Promising New Intellectual Property”).

Congratulations to all the winners, and you can find a complete list of every winning game (and all the nominees) from the 2018-2019 SXSW Gaming Awards after the break.

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Sony Santa Monica’s God of War Wins “Game of the Year” at 2018-2019 DICE Awards

The Academy of Interactive Arts & Sciences announced the winners of the 2018-2019 DICE Awards last night… and Sony Santa Monica’s God of War almost had a clean sweep.

The action-adventure game was competing in an astounding 11 categories, but even more astounding is that it claimed victory in nine of them, including “Game of the Year” and “Adventure Game of the Year.” God of War also picked up “Outstanding Achievements” in “Game Design,” “Game Direction,” “Original Music Composition” “Sound Design,” “Story,” and “Art Direction,” and Kratos himself won “Outstanding Achievement in Character.”

A few other games managed to snag some trophies (mostly in categories God of War wasn’t competing in), and that list included games such as Matt Makes Games’s Celeste (“Action Game of the Year” and “Outstanding Achievement for an Independent Game”), Mountains’s Florence (“Portable Game of the Year”), and Super Smash Bros. Ultimate (“Fighting Game of the Year”). Not surprisingly, Fortnite won “Online Game of the Year.”

You can find the full list of winners and nominees from the 2018-2019 DICE Awards after the break.

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Sony Santa Monica’s God of War Wins “Game of the Year” at 2018 Game Awards

In what is surely to be the first of many accolades, Sony Santa Monica’s God of War won “Game of the Year” at the 2018 Game Awards. Kratos’s latest adventure also picked up statuettes for “Best Game Direction” and “Best Action/Adventure Game.”

But the biggest winner of the night was Rockstar’s Red Dead Redemption 2, which picked up four wins last night. The publisher’s “Cowboy Game” collected some shiny hardware for “Best Narrative,” “Best Score/Music,” “Best Audio Design,” and “Best Performance” (for Roger Clark’s work as Arthur Morgan).

The all-mighty Fortnite picked up two awards, “Best Ongoing Game” and “Best Multiplayer,” but the most surprising news of the night might be that Insomniac’s Spider-Man was completely shut out. Best of luck next time to the ol’ webhead.

More than a dozen different games went home as winners at the 2018 Game Awards, and you can find them all after the break.

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2017 GOTY Scoreboard: The Legend of Zelda: Breath of the Wild, What Remains of Edith Finch, and More

The Legend of Zelda: Breath of the Wild. What more needs to be said about 2017? Honestly, not much.

Not only did Nintendo rebuild one of their marquee franchises into something even bigger than before, but they also launched a brand new console/handheld hybrid, delivered the biggest Mario game in more than a decade, and updated Mario Kart 8 with an actual Battle Mode. Not a bad run for a company that struggled in recent years with the Wii U.

But it was The Legend of Zelda: Breath of the Wild that took home the most “Game of the Year” accolades in 2017, leaving the rest of the field fighting for scraps. Nintendo’s Super Mario Odyssey was a popular choice for publications that didn’t have Hyrule on their itinerary, as was Atlus’s Persona 5.

You can see more of last year’s “Game of the Year” contenders in the 2017 GOTY Scoreboard after the break.

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What Remains of Edith Finch Wins “Best Game” at 2017-2018 BAFTA Games Awards

Giant Sparrow’s mystery adventure, What Remains of Edith Finch, won “Best Game” at the 2017-2018 BAFTA Games Awards… but Hellblade: Senua’s Sacrifice stole the show.

Ninja Theory’s action-adventure took home top honors in five categories during tonight’s ceremony, and their haul included awards for “Artistic Achievement,” “Audio Achievement,” “Best British Game,” “Game Beyond Entertainment,” and “Performer” (which was given to Melina Juergens for her vocal work as Senua).

The Legend of Zelda: Breath of the Wild, which swept its way to multiple victories at The Game Awards, the GDC Awards, the DICE Awards, and the SXSW Gaming Awards, was limited to a single victory at the BAFTAs for “Game Innovation.” However, Nintendo’s Super Mario Odyssey had a good night, winning for “Game Design” and “Family.”

The complete list of winners and nominees from the 2017-2018 BAFTA Games Awards can be found after the break.

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No Surprise… The Legend of Zelda: Breath of the Wild Won “Game of the Year” at 2017-2018 GDC Awards

The Legend of Zelda: Breath of the Wild continued its sweep of this year’s “Game of the Year” awards, as it won the top honor at last night’s Game Developers Choice Awards. Developers for the adventure game also strode on stage to collect awards for “Best Audio” and “Best Design” during the ceremony.

The unique visual styling of Jason Roberts’s Gorogoa was honored with the “Innovation Award,” as well as with the “Best Mobile/Handheld Game” prize for the puzzle game’s portability. Studio MDHR also carried home multiple trophies during last night’s GDC Awards ceremony for Cuphead, including “Best Debut” and “Best Visual Art.”

“Every year sees countless amazing games worthy of recognition, but this year in particular has seen some of the strongest titles to arrive this generation. The GDCAs give us an opportunity to reflect on and honor the games that provided us with endless joy,” said Katie Stern, the General Manager of the Game Developers Conference. “The Legend of Zelda: Breath of the Wild helped us rediscover a childlike sense of adventure and discovery. Titles like Gorogoa and What Remains of Edith Finch offered us distinct creative visions that can only be experienced in games, and games like Cuphead and Horizon: Zero Dawn crafted worlds we could lose ourselves in. Congratulations to all of tonight’s nominees and winners and thank you for your creativity and dedication.”

A replay of the 2017-2018 GDC Awards ceremony can be viewed at the Twitch channel for the Game Developers Conference. And a complete list of all the winners (and nominees) can be found after the break.

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The Legend of Zelda: Breath of the Wild is “Video Game of the Year” at 2017-2018 SXSW Gaming Awards

The Legend of Zelda: Breath of the Wild took home another trophy last night when the “open-air” adventure was named “Video Game of the Year” at the 2017-2018 SXSW Gaming Awards. The Nintendo Switch launch title also scooped up awards for “Excellence in Design” and “Excellence in Gameplay”

PUBG Corporation’s PlayerUnknown’s Battlegrounds also picked up three awards last night (“Esports Game of the Year,” “Trending Game of the Year,” and “Excellence in Multiplayer”), and a handful of other games (Cuphead, Horizon: Zero Dawn, and Nier: Automata) were two-time winners.

You can find the complete list of winners and nominees from the 2017-2018 SXSW Gaming Awards after the break.

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Legend of Zelda: Breath of the Wild Wins “Game of the Year” at 2017-2018 DICE Awards

Nintendo was definitely the big winner at last night’s DICE Awards presentation. The Academy of Interactive Arts and Sciences awarded 11 victories to the consolemaker, including “Game of the Year” for The Legend of Zelda: Breath of the Wild. Link’s newest adventure also received accolades for “Adventure Game of the Year,” “Game Design,” “Game Direction.”

Studio MDHR’s Cuphead received several awards for its outstanding sound and visuals at the 2017-2018 DICE Awards, including “Original Music Composition,” “Animation,” and “Art Direction.”

Developers for several other games strode to the stage to collect multiple awards during last night’s ceremony. That list includes Guerrilla’s Horizon: Zero Dawn (“Story” and “Technical Achievement”), PUBG Corporation’s PlayerUnknown’s Battlegrounds (“Action Game of the Year” and “Online Gameplay”), Nintendo’s Snipperclips: Cut It Out Together (“Family Game of the Year” and the “D.I.C.E. Sprite Award”), and Oculus’s Lone Echo/Echo Arena (“Immersive Reality Technical Achievement” and “Immersive Reality Game of the Year”).

Congratulations to everyone who won big at the 2017-2018 DICE Awards. A complete list of all the winners and nominees can be found after the break.

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