“The Oral History of Guitar Hero, Rock Band and the Music Game Boom” is Getting Ready to Rock in Winter 2025

Blake Hester put together a sprawling Oral History of ‘Guitar Hero’ in 2021 for Waypoint after sitting down with all the key players from Harmonix, RedOctane, and Activision.

But rather than leave the stage, Hester’s coming back for an encore with an expanded version of the original article, The Oral History of Guitar Hero, Rock Band and the Music Game Boom, now in a book-length special edition package featuring die-cut tabbed pages and an amplifier-esque textured slipcase.

Altogether, he spent roughly a year tracking down and interviewing more than 30 people involved in the development of the game, the selection of the music, and the creation of all those plastic instruments. What followed was a tale worthy of the best of Behind the Music. A story of towering success followed by a crash back down to Earth… with redemption possibly existing just over the horizon.

Guitar Hero never taught anyone to play the guitar… but it sure felt like it. Game nights became head-banging parties that all your friends were invited to. As the fanbase grew, so did the setlist, with A-listers Aerosmith, Van Halen and Metallica all lending their unforgettable back catalogues. As the craze spread, so too did the play-along opportunities, with 2007’s Rock Band adding plastic drums, bass and vocals to the mix. It seemed like the party would never end… until it suddenly did.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom is the definitive story of a game that, entirely fittingly, lived fast and died young. Building upon Blake Hester’s celebrated 2021 history of Guitar Hero for Vice, it widens its gaze to cover the evolution of the Rock Band series, from its first tentative press of the red fret button to its insane overblown crescendo of songs, hype and impossible-to-pack-into-the-loft plastic peripherals.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom is currently seeking funding through Volume, and will be published by Read-Only Memory in Winter 2025 if it reaches its goal by July 19th.

UPDATE (7/3/24): The crowdfunding campaign for The Oral History of Guitar Hero, Rock Band and the Music Game Boom has added another option for those interested in learning more about the birth (and quick death) of a new game genre. In addition to the Deluxe Edition ($80) and the Harmonix Signed Edition ($100), prospective buyers will also be able to pick a less-deluxe Standard Edition that’s been priced at $60.

Here’s the Finalists for the World Video Game Hall of Fame’s Class of 2024

Spring is in the air, and that means it’s time for the curators at the World Video Game Hall of Fame to unveil this year’s ballot of possible inductees. The Class of 2024 will be the tenth to be welcomed into the Hall, and this year’s competition will include a grab bag of previous finalists and a eclectic slate of newcomers.

Leading the pack is a trio of two-time finalists, including Capcom’s Resident Evil (previously up for consideration in 2017 and 2022), Harmonix’s Guitar Hero (2020 and 2021), and Cyan’s Myst (2017 and 2019). All three have a strong case for induction, but they’ll be competing against a few other previous finalists, including Elite (which was a finalist in 2016), Asteroids (2018), and Metroid (2018).

But don’t count out the rookies, who come from some of gaming’s less-crowded corners. There’s a browser-based classic from the early 2000s (Neopets), the original city builder (SimCity), an early dating simulation (Tokimeki Memorial), a big name in extreme sports (Tony Hawk’s Pro Skater), Richard Garriott’s groundbreaking RPG (Ultima), and the chaotic trivia game that inspired the Jackbox franchise (You Don’t Know Jack).

“Even ten years in, there’s no shortage of deserving contenders that have had enormous influence on pop culture or the game industry itself,” said Jon-Paul Dyson, the Director of the Hall of Fame’s parent organization, the International Center for the History of Electronic Games at the Strong Museum. “These games span decades. Asteroids is an icon of the late 70s arcade. Myst showed the potential of CD-ROM technology in the 90s. Neopets became a staple of browser-based, free games as we entered the 2000s. And Guitar Hero, which is less than 20 years old, has already proven its staying power.”

As always, the World Video Game Hall of Fame is opening up the voting to the general public between now and March 21. Make your choice at WorldVideoGameHallOfFame.org, and the three games that receive the most votes will be submitted as a Player’s Choice ballot alongside the other ballots from the Hall of Fame’s International Selection Advisory Committee.

The World Video Game Hall of Fame’s Class of 2024 will be announced on Thursday, May 9, at 10:30 AM (Eastern Time). And if you’re unfamiliar with any of this year’s finalists, you can learn more about them after the break.

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World Video Game Hall of Fame’s 2021 Finalists Include Animal Crossing, Portal, StarCraft, and More

The Strong Museum’s World Video Game Hall of Fame has announced they will enshrine this year’s inductees on May 6th. We’ll know which games comprise the Class of 2021 in just 47 days, but it’s safe to say that one of the clear frontrunners was identified exactly 365 days ago.

It was on March 20th of 2020 that Nintendo released Animal Crossing: New Horizons, and in the year that followed, it transformed the way a lot of people think about video games. So it wasn’t much of a surprise that the franchise’s GameCube debut, Animal Crossing, was chosen as a finalist in 2021.

It’ll be joined by six other first-time finalists vying for a spot in the Hall of Fame this year. That lists includes 1977’s Mattel Football, which introduced the world to handheld gaming, as well as 2009’s FarmVille, a game that minted an entirely new generation of “gamers” on Facebook. There’s also Blizzard’s StarCraft, which further popularized the RTS genre in 1998 and helped birth the esports scene. Finally, three games from 1982 (Microsoft Flight Simulator, Namco’s Pole Position, and Midway’s Tron) impressed the Hall of Fame’s internal committee, which chose to highlight the variety found in some of the industry’s earliest efforts.

These games will be competing against a handful of returning finalists that are getting another crack at the Hall of Fame in 2021, including Activision’s Call of Duty, EA Sports’s FIFA International Soccer, Harmonix’s Guitar Hero, Valve’s Portal, and Broderbund’s Where in the World Is Carmen Sandiego?

The members of the Hall of Fame’s International Selection Advisory Committee are the final decisionmakers on which of these titles will become part of this year’s induction class, but the public can once again have a voice in the proceedings by visiting WorldVideoGameHallOfFame.org between now and March 25. The three games that receive the most votes in an online poll will be submitted as the “Player’s Choice” ballot when the Committee meets later this Spring.

You can learn more about this year’s finalists after the break, and be sure to tune in to the virtual ceremony celebrating this year’s inductees into the World Video Game Hall of Fame on May 6 at 10:30 AM (Eastern Time).

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Finalists for the World Video Game Hall of Fame’s Class of 2020 Have Been Announced

The finalists for the World Video Game Hall of Fame’s Class of 2020 have been announced… and they’re on fire.

This year’s honorees include titles from every era of gaming, though the Star Power of Guitar Hero looms large over the competition. But that’s OK, because there’s a few other firestarters vying for a spot in this year’s class, including Midway’s NBA Jam, Mojang’s Minecraft, and Nintendo’s Super Smash Bros. Melee.

There’s also the groundbreaking GoldenEye 007, the unforgettable Nokia Snake, the edutaining Where in the World is Carmen Sandiego?, and the addicting Bejeweled. Rounding out this year’s crop of finalists is Naughty Dog’s Uncharted 2: Among Thieves, and a trio of classics from the early 80s (Centipede, Frogger, and King’s Quest).

This isn’t the first opportunity to join the World Video Game Hall of Fame for some of these games, and fans will have the chance to make their voice heard by submitting a Player’s Choice Ballot. The public can vote once per day now through April 2nd, and the three games that receive the most votes will join the 29 other ballots submitted by members of the Hall of Fame’s International Selection Advisory Committee.

The Strong Museum’s International Center for the History of Electronic Games, the entity that oversees the World Video Game Hall of Fame, will announce the inductees from the Class of 2020 at a date to be determined in a special ceremony. For now, you can learn more about this year’s finalists after the break.

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