It’s arriving a little later than usual, but the 2023 Update to the Video Game Canon (Version 7.0) is now available.
Four brand new Best Games lists are now included in the calculation, as well as a handful of older lists (including one from 1985). The four newly-published lists come from British GQ (“The 100 Greatest Video Games of All Time, Ranked by Experts“), Digital Trends (“The 50 Best Video Games of All Time“), Sports Illustrated/GLHF (“The Best 100 Games of All Time, Ranked“), and USA Today’s For the Win/GLHF (“The 100 Best Video Games of All Time“). Those last two lists appeared about six months apart, and though they share a similar pool of GLHF contributors, they’re fairly different.
Reaching back to 2016, I also added Gamereactor’s “Top 100 All Time Best Games” to the dataset, as well as “The Greatest Games: The 93 Best Computer Games of All Time,” a guidebook to the best games of all time by Dan Gutman and Shay Addams that was published by Compute! Books in 1985. It is, by far, the oldest list within the Video Game Canon, and a fascinating time capsule into what the conversation around games was like almost four decades ago (more than 60 games are unique to this list).
Finally, the Class of 2022 from the “Shacknews Hall of Fame” was added to the Video Game Canon as the site’s editors and contributors continued to expand their massive exploration of everything that’s great about video games.
So how did all of these additions affect the ranking of the Video Game Canon? As in most years, there were a lot of little changes and some very big swings in the standings.