World Video Game Hall of Fame’s Class of 2024 Includes Asteroids, Myst, Resident Evil, SimCity, and Ultima

Once you see this year’s crop of inductees to the Strong Museum’s World Video Game Hall of Fame, you might be surprised that they didn’t get the call as part of an earlier vote. But less than four dozen titles have been selected to join this inner circle, so it’s also easy to see how some groundbreaking games could slip through the cracks.

And that’s where we are with the Hall of Fame’s Class of 2024, which welcomed Atari’s Asteroids, Cyan’s Myst, Capcom’s Resident Evil, Maxis’s SimCity, and Richard Garriott’s Ultima into the fold during a ceremony earlier today. It’s true… but I can hear the questioning tone in your voice.

Wasn’t Asteroids the game that solidified the space shooter as the dominant style of arcade game in 1979? Yup. Didn’t Richard Garriott practically invent the RPG with Ultima? He did. Wasn’t the CD-ROM-powered Myst more popular than any other PC game in the 1990s? You got that right. And aren’t Resident Evil and SimCity beloved classics that people continue to replay every year? That’s a big yes.

The curators and researchers at the Strong Museum also filled in some gaps and had a few nice things to say about each inductee.

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Here’s the Finalists for the World Video Game Hall of Fame’s Class of 2024

Spring is in the air, and that means it’s time for the curators at the World Video Game Hall of Fame to unveil this year’s ballot of possible inductees. The Class of 2024 will be the tenth to be welcomed into the Hall, and this year’s competition will include a grab bag of previous finalists and a eclectic slate of newcomers.

Leading the pack is a trio of two-time finalists, including Capcom’s Resident Evil (previously up for consideration in 2017 and 2022), Harmonix’s Guitar Hero (2020 and 2021), and Cyan’s Myst (2017 and 2019). All three have a strong case for induction, but they’ll be competing against a few other previous finalists, including Elite (which was a finalist in 2016), Asteroids (2018), and Metroid (2018).

But don’t count out the rookies, who come from some of gaming’s less-crowded corners. There’s a browser-based classic from the early 2000s (Neopets), the original city builder (SimCity), an early dating simulation (Tokimeki Memorial), a big name in extreme sports (Tony Hawk’s Pro Skater), Richard Garriott’s groundbreaking RPG (Ultima), and the chaotic trivia game that inspired the Jackbox franchise (You Don’t Know Jack).

“Even ten years in, there’s no shortage of deserving contenders that have had enormous influence on pop culture or the game industry itself,” said Jon-Paul Dyson, the Director of the Hall of Fame’s parent organization, the International Center for the History of Electronic Games at the Strong Museum. “These games span decades. Asteroids is an icon of the late 70s arcade. Myst showed the potential of CD-ROM technology in the 90s. Neopets became a staple of browser-based, free games as we entered the 2000s. And Guitar Hero, which is less than 20 years old, has already proven its staying power.”

As always, the World Video Game Hall of Fame is opening up the voting to the general public between now and March 21. Make your choice at WorldVideoGameHallOfFame.org, and the three games that receive the most votes will be submitted as a Player’s Choice ballot alongside the other ballots from the Hall of Fame’s International Selection Advisory Committee.

The World Video Game Hall of Fame’s Class of 2024 will be announced on Thursday, May 9, at 10:30 AM (Eastern Time). And if you’re unfamiliar with any of this year’s finalists, you can learn more about them after the break.

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The World Video Game Hall of Fame’s Class of 2023 Inducts The Last of Us, Wii Sports, Barbie Fashion Designer, and Computer Space

I don’t know if you’ve noticed or not, but Naughty Dog’s The Last of Us has had a pretty good year. An enhanced remake known as The Last of Us Part I helped set new standards for accessibility in games when it debuted on the PS5 in September. HBO’s hugely popular live action adaptation followed in January to rave reviews and some of the highest ratings in the network’s history. And now, it has been inducted into the Strong Museum’s World Video Game Hall of Fame as part of the Class of 2023.

Three other games were inducted this year, and each one sparked a revolution in video games in their own way.

Nintendo’s Wii Sports launched alongside the Wii in 2006 and popularized motion controls in a big way. Not only did Nintendo’s traditional audience love it, but the game also became a favorite of seniors and inspired Sony and Microsoft to introduce motion peripherals later that generation.

Like Wii Sports, Mattel Media’s Barbie Fashion Designer also opened up video games to a new audience in 1996. The dress-up game sold more than half a million copies in its first year (more than megasellers like Doom or Quake over a similar span of time), kickstarted a conversation about gender and gaming, and served as an introduction to technology for many women.

Finally, Nolan Bushnell and Ted Dabny’s Computer Space, the first commercially-available video game, has made its way into the World Video Game Hall of Fame

The historians and curators from the World Video Game Hall of Fame spared a few thoughts about the Class of 2023, which you can find after the break.

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The Last of Us, Quake, and Computer Space Lead 2023’s Crop of Finalists for Induction into the World Video Game Hall of Fame

HBO’s live-action adaptation of The Last of Us completed its first season to widespread critical acclaim this past weekend, and now it looks like the original game is a finalist for induction into the World Video Game Hall of Fame.

Naughty Dog’s groundbreaking action game is part of a dozen finalists vying for a spot in the World Video Game Hall of Fame’s Class of 2023. It was joined by a cadre of other first-time finalists including Ensemble’s Age of Empires, Mattel’s Barbie Fashion Designer, Infinity Ward’s Call of Duty 4: Modern Warfare, Nutting’s Computer Space, id Software’s Quake, and Sir-Tech’s Wizardry.

The remaining slots on the shortlist were filled out by five returning finalists, including a few others that have recently been in the spotlight.

There’s GoldenEye 007 from Rare, which will get its second chance at the Hall after a highly-anticipated re-release for the Xbox and Switch in January 2023. Rovio’s Angry Birds is also up for its second shot at induction alongside the surprise delisting of the game from the Google Play Store. And FIFA International Soccer is taking its third shot at the Hall of Fame in the final year before the publisher rebrands the franchise as EA Sports FC. Rounding out this year’s finalists are Visual Concept’s NBA 2K and Nintendo’s Wii Sports.

As always, the World Video Game Hall of Fame will give the public a voice in the final vote from now until March 22 with the Player’s Choice Ballot. The three games that receive the most public votes will be forwarded to the final tally, and they’ll will be weighed alongside the other ballots submitted by the Hall of Fame’s International Selection Advisory Committee.

The inductees to the Class of 2023 will be announced on May 4. And you can learn more about this year’s finalists after the break.

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World Video Game Hall of Fame’s Class of 2022 Includes Civilization, Dance Dance Revolution, Ms. Pac-Man, and Zelda: Ocarina of Time

Put on your dancing shoes, the Strong Museum has announced the four inductees for the World Video Game Hall of Fame‘s Class of 2022.

After coming up empty in two previous years (2018 and 2019), Konami’s Dance Dance Revolution finally boogied its way into the Hall of Fame. It was joined on the virtual stage by Sid Meier’s Civilization (2016) and Bandai Namco’s Ms. Pac-Man (2018), two other titles that fell short in previous years.

For the fourth inductee, the Hall of Fame’s International Selection Advisory Committee chose Nintendo’s The Legend of Zelda: Ocarina of Time in its first year as a finalist.

Historians and curators from the World Video Game Hall of Fame put together a short presentation video highlighting this year’s inductees, as well as shared some of their thoughts.

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Finalists for the World Video Game Hall of Fame’s Class of 2022 Include Zelda: Ocarina of Time, PaRappa the Rapper, Minesweeper, and More

It’s that time of year again… the curators of the World Video Game Hall of Fame at the Strong Museum of Play have announced the finalists for this year’s class of inductees.

The games fighting for a spot in the Class of 2022 are all classics, but many of the titles have been here before. For Civilization and Dance Dance Revolution, this will be their third attempt to gain entry into the World Video Game Hall of Fame. Sid Meier’s Civilization was previously a finalist in 2016 and 2019, while Dance Dance Revolution tried to groove its way to immortality in 2018 and 2019.

Four other titles are also getting a second chance on the World Video Game Hall of Fame shortlist, including Resident Evil (which was a finalist in 2017), Ms. Pac-Man (2018), Candy Crush Saga (2019), and NBA Jam (2020).

With six slots spoken for by repeat finalists, there were a few surprises among the games that are brand new to the process. That includes Microsoft’s beloved timewaster, Minesweeper, which could be considered something of a frontrunner after Windows Solitaire‘s inclusion in the Class of 2019. The 1990s as a whole were well-represented on the shortlist, which also included appearances from PaRappa the Rapper, Sony’s funky PSone era rhythm game, and The Legend of Zelda: Ocarina of Time, the first 3D adventure from the Zelda franchise.

Ubisoft’s Assassin’s Creed, Michael Toy and Glenn Wichman’s Rogue, and Zynga’s Words With Friends rounded out this year’s list of finalists.

As in years part, the general public will be able to vote for their favorite finalist by visiting WorldVideoGameHallOfFame.org between now and March 24. The three games that receive the most votes will be submitted as a Player’s Choice ballot alongside the other ballots from the Hall of Fame’s International Selection Advisory Committee.

This year’s inductees will be announced during an online presentation on Thursday, May 5, at 10:30 AM (Eastern Time), and you can learn more about all 12 games after the break.

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A Copy of id Software’s PC Port of Super Mario Bros. 3 Has Been Donated to the Strong Museum

David Kushner meticulously detailed the story of id Software’s founding in 2003’s Masters of Doom, tracking the legendary development team’s history back through the creation of Wolfenstein 3D and Doom. But before all that, John Carmack and John Romero approached Nintendo with the idea of releasing Super Mario Bros. 3 for the PC.

Nintendo’s signature brand of platforming wasn’t possible on the underpowered PCs of the time, but Carmack cracked the code in 1990 with the creation of his “smooth scrolling” engine. Sensing that this was a very big deal, the team (then known as IFD: Ideas from the Deep) got to work producing a prototype to show Nintendo:

Over those seventy-two hours, they fell into crunch mode. […] They got the game down to a T: Mario’s squat little walk, the way he bopped the animated tiles, sending out the coins, the way he leapt on the turtles and kicked their shells, the clouds, the Venus’s-flytraps, the pipes, the smooth scrolling. By the time they finished, the game was virtually identical to the bestselling hit in the world. The only noticeable difference was the title screem, which, under the Nintendo copyright, credited the makers, a company name the guys borrowed from Romero and Lane, Ideas from the Deep.

Unsurprisingly, Nintendo rejected the demo, but the new technology inspired IFD to create their own game, Commander Keen, and adopt the more familiar id Software moniker a year later.

According to Kushner, the developers eagerly shared their adaptation of Super Mario Bros. 3 with friends and collaborators as they worked on Commander Keen, and in 2015, Romero gave us a peek at what could have been when he uploaded a short playthrough of the prototype to his Vimeo channel:

Even though it was apparently distributed far and wide, this important piece of PC gaming history stayed hidden for more than 30 years. But a new report on Ars Technica has revealed that a floppy disk containing id’s Super Mario Bros. 3 prototype was recently donated to the Strong Museum of Play in Rochester, NY.

The Strong Museum, which also operates the International Center for the History of Electronic Games (ICHEG) and the World Video Game Hall of Fame, said they will make the prototype available to historians and researchers upon request. There’s also the possibility that it could find its way into a public exhibit in the future.

My only question is, what happens when you type in “IDDQD”?

The Four Inductees from the World Video Game Hall of Fame’s Class of 2021 Have Been Announced

There usually isn’t a theme associated with the World Video Game Hall of Fame‘s annual induction ceremony, but a desire to explore new destinations seems to be at the core of each of this year’s selections. We’ll probably never know if this is just a coincidence or a reaction to last year’s pandemic-related lockdowns, but it’s certainly something to think about it.

On that note, fresh off the success of last year’s Animal Crossing: New Horizons, the first member of the Class of 2021 is Nintendo’s Animal Crossing, a game where players move to a new town and meet a wide variety of colorful characters as they build their home. Likewise, the 2020 launch of the newest edition of Microsoft Flight Simulator probably helped the original 1982 release succeed in its bid for Hall of Fame immortality.

The Class of 2021 also includes Where in the World is Carmen Sandiego?, an “edutainment” classic where players follow the clues and chase a master thief across the globe. And finally, Blizzard’s StarCraft was inducted this year after it sent players hurtling across the galaxy for an RTS space opera that also rewrote the rules for esports.

Historians and curators from the World Video Game Hall of Fame shared their own thoughts about what made each of these games special in a short video, which can be found after the break.

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World Video Game Hall of Fame’s 2021 Finalists Include Animal Crossing, Portal, StarCraft, and More

The Strong Museum’s World Video Game Hall of Fame has announced they will enshrine this year’s inductees on May 6th. We’ll know which games comprise the Class of 2021 in just 47 days, but it’s safe to say that one of the clear frontrunners was identified exactly 365 days ago.

It was on March 20th of 2020 that Nintendo released Animal Crossing: New Horizons, and in the year that followed, it transformed the way a lot of people think about video games. So it wasn’t much of a surprise that the franchise’s GameCube debut, Animal Crossing, was chosen as a finalist in 2021.

It’ll be joined by six other first-time finalists vying for a spot in the Hall of Fame this year. That lists includes 1977’s Mattel Football, which introduced the world to handheld gaming, as well as 2009’s FarmVille, a game that minted an entirely new generation of “gamers” on Facebook. There’s also Blizzard’s StarCraft, which further popularized the RTS genre in 1998 and helped birth the esports scene. Finally, three games from 1982 (Microsoft Flight Simulator, Namco’s Pole Position, and Midway’s Tron) impressed the Hall of Fame’s internal committee, which chose to highlight the variety found in some of the industry’s earliest efforts.

These games will be competing against a handful of returning finalists that are getting another crack at the Hall of Fame in 2021, including Activision’s Call of Duty, EA Sports’s FIFA International Soccer, Harmonix’s Guitar Hero, Valve’s Portal, and Broderbund’s Where in the World Is Carmen Sandiego?

The members of the Hall of Fame’s International Selection Advisory Committee are the final decisionmakers on which of these titles will become part of this year’s induction class, but the public can once again have a voice in the proceedings by visiting WorldVideoGameHallOfFame.org between now and March 25. The three games that receive the most votes in an online poll will be submitted as the “Player’s Choice” ballot when the Committee meets later this Spring.

You can learn more about this year’s finalists after the break, and be sure to tune in to the virtual ceremony celebrating this year’s inductees into the World Video Game Hall of Fame on May 6 at 10:30 AM (Eastern Time).

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World Video Game Hall of Fame Welcomes its Class of 2020: Minecraft, Bejeweled, Centipede, and King’s Quest

After selling more than 200 million copies over the last decade, it’s hard to remember a time when Minecraft wasn’t nearly synonymous with the entire medium of video games. And though it was only available in an unfinished state from 2009 to 2011, it seemed to emerge from Mojang’s offices as a fully-formed phenomenon even in its earliest days.

So as players continued to flock to its Lego-like world in droves, it was a bit of a shock when the game was denied entry into the World Video Game Hall of Fame three separate times. Shortlisted as a finalist in 2015, 2016, and 2018, the title was passed over again and again and again. But Minecraft’s creative sandbox become too big to ignore this year, and it has finally been enshrined among gaming’s greats.

In a stunning upset, three unlikely candidates also garnered enough support from the Hall of Fame’s Selection Advisory Committee to join the Class of 2020. A genre-defining match-3 puzzler from PopCap (Bejeweled), a classic coin-op from Atari (Centipede), and one of earliest adventure titles from Sierra (King’s Quest) won out over more popular titles such as NBA Jam, GoldenEye 007, and Guitar Hero.

While this year’s class might look a little surprising, historians working at the Hall of Fame’s parent organizations, the Strong Museum and the International Center for the History of Electronic Games, helped put their importance into perspective.

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